    Mac OS X            	   2  \                                           ATTR                             I  /com.apple.metadata:kMDItemKeyphraseConfidences       c  *com.apple.metadata:kMDItemKeyphraseLabels      ,   +  +com.apple.metadata:kMDItemKeyphraseVersion     W   ,  .com.apple.metadata:kMDItemTextContentLanguage           com.apple.provenance bplist00-	

 !"#$%&'()*+,-#?䢠    #?~w@   #?r4K
#?    #?XkqK#?ؕa    #?b    #?QUx#?wd #?X0p#?    #?HH#?ç؝+#?k#?9n@#?j    #?    #?w7 #gUv #==̀#    #̜#uD#De#×4z@# #Ft#]    #ʱ?8 #    #*!x#}ug#    #LD[#~ȋ#ҿĒ#<    #z<(#jg#նG0#؆i#* #:%`#ۆR#i  8 A J S \ e n w               "+4=FOXajs|             .              bplist00-	

 !"#$%&'()*+,-[build trust[least twice_include redundant checks_comments suggesting_false sense of security_reverse-engineer[gauge trust_strategy descriptionXmid game]likely defect\signal trust_reward mutual cooperation_misleading variable names_naive cooperative strategy_gradual trust-building_opponent cooperated[code checks_exploitation logic_conditionally exploitative]opponent used_future opponents_actually counts defections_initially cooperates_ predictable trust-building phase_defection response_opponent overestimate_actually tracks defections_defect aggressivelyZearly game_opponent defects]true strategy_conditional defection_cooperative intent_delayed exploitation logic\trust metric_expect early cooperation_retaliatory pattern^deceptive code_practice prioritizes defection]player config_perceive cooperationYlate game_cooperation unpredictably_continue defecting_early cooperation  8 D P k        -Jcy/D\y-CRs             .              bplist00                            
bplist00Ren                              ;g